Software Engineer Development
Red Ember Recruitment
Johannesburg, South Africa
2d ago
source : Job Placements


  • Develop / integrate / interface with the various components that comprise our product suite to generate better blasting solutions.
  • This includes blasting control equipment and detonators.

  • Design and develop software solutions such as planning and simulation tools for efficient and safe rock blasting.
  • Solicit business requirements from customers and develop system technical specifications.
  • Develop tests (according to best practise) throughout the product development lifecycle.
  • Keep abreast of global technological developments in the mining and software engineering space in order to provide direction for software development projects.
  • Support business strategy by aligning Software development activities with clients’s long-term objectives, customer needs, detonator technology development.
  • During development, assist in the installation and commissioning of software systems at client sites interfacing with and ensuring the satisfaction of clients in this process
  • Qualifications, Knowledge and Skills Requirements

  • A Degree in Computer Science, Engineering or equivalent.
  • 5 years’ programming experience in a professional capacity.
  • Software development experience using C++.
  • Any combination of the following will be an advantage :

  • Experience using UX principles to develop user interfaces. (highly advantageous)
  • Software development experience using Golang, QT and QML. (highly advantageous)
  • Mobile application development at commercial level, Android / IOS. (highly advantageous)
  • Experience working with or developing CI / CD pipelines.
  • Experience using software design principles / methodologies e.g. SOLID, TDD, BDD, OO etc.
  • Project management methodologies e.g. AGILE, SCRUM, Kanban etc.
  • Web application development at commercial level, with JavaScript, HTML5, Angular, NodeJS .
  • Experience using testing tools e.g. Selenium, Squish, Postman, 3D graphics rendering with OpenGL. (Linux and Windows).
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