Associate Game Designer
HR Genie
Johannesburg, South Africa
6d ago
source : Job Placements

Our client in the IT industry is looking for an Associate Game Designer to join their team.

Duties and Responsibilities :

Work with the Lead Game Designer to create a fun and enjoyable game.

Ideate and define gameplay systems and content that operate within the gameplay vision of the game project.

Rapidly prototype gameplay content and systems as needed and / or work with programmers to create and communicate the requirement of prototypes.

Work with the lead designer to develop fleshed-out feature designs and complete thorough documentation for all assigned features.

Assist in driving feature development. Constantly review the progress of the game and adjust the implementation of assigned features to match the vision.

Balance and provide feedback to content and features created by programmers.

Review and / or run playtest sessions and iterate based on feedback gathered.

Playtest your own levels and those created by others and provide feedback.

Create gray box levels that prototype gameplay, vistas, and narrative scenarios for levels.

Create gameplay scenarios that support and enhance the core mechanics and creative vision of the game.

Collaborate with narrative, art, and programmers on visions for levels.

Develop and iterate on-level layouts considering gameplay, art, and story concerns.

Key Skills

An interest in movement-based puzzle games

Ability to prototype features in Unreal with Blueprints

Experience shipping commercial games

Technical background in programming

Experience with level design / building tools

Good theoretical background in game design.

  • Job Role : Associate Game Designer
  • Industry : IT / Telecommunications
  • Salary : Negotiable
  • Required Skills

    4 Years of Experience


    Experience working in game engines (preferably Unreal Engine).

    Strong analytical skills.

    Interest and motivation to grow and learn as a game designer.

    Ability to work and execute tasks without oversight and to a brief.

    Some experience prototyping gameplay for games

    Some experience designing levels for games.

    Excellent written and verbal communication

    Excellent motivation and a self-starter

    Strong problem-solving ability.

    Job Types : Full-time, Permanent

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